The game is inside a .zip file that you'll download. The game was made in Unity.
Heart of Gold is right now, only a BAFTA YGD contest entry. Its plan however is to be way bigger than that. I want to eventually, in my life, create my own narrative-heavy action RPG game where players can define a new world through retaliation against mental health.
Heart of Gold wasn't the original name, for almost the entirety of the project until the last 4 days, it was actually called 'Vanguard'. The idea came around when creating the main-menu screen and deciding how I wanted the game to stand out among the other contestants, which was when I decided there should be a story for the game.
Most notably, I managed to create a full story, dialogue system, save game system, main menu system, scenario logic (cutscenes) and a full flow between every scenario in those 4 days, where it was pure crunch time. It was wake up, work, eat, work, sleep, for literally 4 days straight, and I missed those school days all for the competition entry. In the end, I was more than happy with what I had been able to accomplish, although there was a lot more that could have been improved, I finally made my first ever game with a story.